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這次來一個傳球AI 建議是給有冰矛的寵物比較適合

<rules>
 <rule name="主人重擊-寵物重擊">
  <conditions/>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="prepare_skill" pet_skill="smash" try_cnt="1" timeout="2000"/>
    <cmd name="chase" chase_target="enemy" timeout="500" run="true"/>
    <cmd name="move_against" distance="200" run="true" timeout="500"/>
   </sequence>
  </pattern>
  <event name="master_attack" master_skill="smash"/>
 </rule>
 <rule name="寵物重擊接冰">
  <conditions>
   <condition name="skill_preparable" pet_skill="icebolt"/>
  </conditions>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="move_against" distance="300" run="true" timeout="500"/>
    <cmd name="stackmagic_attack" stack_magic="icebolt" charge="1" timeout="0"/>
   </sequence>
  </pattern>
  <event name="attack" pet_attackable_skill="smash" down="true"/>
 </rule>
 <rule name="寵物重擊接雷">
  <conditions>
   <condition name="skill_preparable" pet_skill="lightningbolt"/>
  </conditions>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="move_against" distance="300" run="true" timeout="500"/>
    <cmd name="stackmagic_attack" stack_magic="lightningbolt" charge="1" timeout="0"/>
   </sequence>
  </pattern>
  <event name="attack" pet_attackable_skill="smash" down="true"/>
 </rule>
 <rule name="主人冰怪">
  <conditions/>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="process_skill" target="enemy" timeout="0"/>
    <cmd name="move_against" distance="200" run="true" timeout="500"/>
   </sequence>
  </pattern>
  <event name="master_attack" master_skill="icebolt"/>
 </rule>
 <rule name="主人電怪">
  <conditions/>
  <pattern>
   <param_decl/>
   <sequence>
    <cmd name="process_skill" target="enemy" timeout="0"/>
    <cmd name="move_against" distance="200" run="true" timeout="500"/>
   </sequence>
  </pattern>
  <event name="master_attack" master_skill="thunder"/>
 </rule>
</rules>

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